Minor feedback after my first hour:
- Characters feel kind of slow in the dungeons. Speeding them up or adding a sprint option would be awesome. I realize Garrison’s special is a sprint, but since those things are limited, I don’t want to waste them while exploring.
- It’s possible to re-enter a merchant as you’re exiting. In trying to dismiss the exit/goodbye message, I often end up in a loop where it takes me back in, I exit and press to exit faster, and end up entering all over again.
- The menu system has some issues:
** Pressing LB/RB to shift through menus is standard practice, but the movement it mimics is Left-Right, whereas in current designs you’re actually going Up-Down.
** On the character tab in particular, I tend to get lost on what I’m currently interacting with. Not sure if this is something that can be fixed visually by making indicators bigger/more obvious, or by simplifying the UI a bit (why the extra button press to enter a character? Why not start at the equip/skills/etc. level and use left/right buttons to go between characters?)
** There’s no indicator on how to craft. Maybe I didn’t get far enough in the game for this? But I spent all my gold on crafting manuals, made my way to the crafting tab, and then couldn’t actually craft anything. Bummer when mobs are limited (at least for the duration I played).
On a positive note, I encountered no bugs, the game is gorgeous, and I really had a blast playing! I’m super impressed that there’s as much content in there already for the beta, and can’t wait to get back in and play more.