Anyone know if this is working as intended? It seems like you can’t fish in a dungeon if there is an enemy anywhere in the section of the dungeon that the fishing hole is located. Last night in the first real dungeon (iron something… can’t remember name) there were 2 fishing holes. I killed all the enemies I could see at the time, but was still not able to fish. Turns out there was an enemy upstairs near the entrance to the next zone of the dungeon that I had to kill before walking all the way back down to fish.
Is that really intended?