I’m having fun with the game, but I’m not sure to understand why the XP is not shared with the “reservists”.
I don’t see the upside of this choice. Maybe some kind of consistency, but in a game where bleed effect applies on machines and skeletons…
The downside is that, it’s easy to have a gap of power between characters and considering there is a bit of challenge in combat, using theses underpowered characters becomes a liability.
So I tend to… not use them, which is sad. Sharing Xp would be a good way ot be sure players experience all you created.