Switch version bugs


#1

I couldn’t take the wait for my backer copy anymore and bought a copy from Best Buy, but I will be spreading the Battle Chasers love and giving my backer copy (when it arrives) to a friend for their birthday next month!

Anyways, I’ve put about ten hours into the game and it’s been playing pretty smoothly, but I ran into some bugs tonight and figured I’d call them out in case the devs are monitoring these threads…

  1. The weird delay/stutter during the first hit of a battle is happening sometimes. I thought this was fixed/patches in the other versions of the game?

  2. I encountered a crash which seemed to happen after I won a few sequential battles against lesser enemies with “One-Hit Wonder” bonuses awarded.

All in all though, I’m really happy with how the game turned out. Thanks for taking the time to give us a quality release!


#2

it’s still in the ps4 version sadly. They’ll really need to tackle this sometime. I don’t want their reputation hurt because of performance issues while most of the game plays well in regards to design.

i kinda think the engine they used might just be too much of a hassle.


#3

I also forgot to call out how nuts the HD rumble is when fishing. I don’t know if it’s actually a normal level of rumble and it’s just pronounced when playing in portable mode, but I had headphones on and I could hear them buzzing. Maybe dial them down a bit, guys?


#4

HD MONSTER FISHING BECAUSE RUMBLE.

But no seriously I want more rumble, maybe a setting tweak or something? I believe you can toggle/mess with it in the Switch OS settings.


#5

You can either turn it on or off, there’s no “level” I don’t think. And when you change it, it’s system-wide. I don’t mind the rumble, I just think it needs to be lowered a bit.


#6

Someone on another forum mentioned if you put the Switch into sleep mode, the game clock keeps ticking. That seems like a bug to me.


#7

I progressed up to the Mine in the game and the game froze on a victory screen. (could see sprites in the background moving still but no input was effecting the game to exit the exp rewards.)
I tried sleepmode and going to switch home menu, reconnecting controllers, etc (tried what i could think of and waited a total of maybe an hour trying to get it to progress)
eventually I decided to close the game via the switch menu and when i reopened the game my save data was gone.
im apprehensive playing again in case i get further or to the same point and the same bug breaks my game again, which sucks because i was really enjoying it


#8

Well that’s kind of terrifying… I might copy my save file just in case something similar happens to me.

EDIT: Crap… I think I just hit the same bug. I just won a battle after finishing and leaving a dungeon and I’m stuck at the victory screen with the portraits and XP bars. I have Gully, Garrison and Knolan in my party, just shy of leveling up to level 12. I really hope I don’t lose my save if I close the game…


#9

yeah thats the same screen i was at, the XP bars. my party was about lvl 11 or so.
im pretty sure if you wind up closing you will lose your data :frowning:


#10

I tried a bunch of things for a good 10 or 15 minutes; I left it on the screen for a while, tried pressing buttons, holding buttons, pressing Home and browsing some News before going back to the game. I don’t know if it was luck or me giving it enough time to work itself out under the hood, but after I quit the game from the Switch home menu and relaunched it, my game save was still intact. Times like these I wish the Switch had cloud saving (it’s coming in September). Then if it did get corrupted, you could re-download the last save it uploaded.

I’ve only played the game about 11 or so hours so far, but I would have been crushed if I lost my progress. I’ve seen some people say there was a bug in the Steam (PC/Mac) version of the game where people were losing their saves after putting in 20 someone hours. I don’t know if I’d have started over if I lost that much progress.

I’m not quite at a Mine in my game, but I think I’m about to be… I hope the problem doesn’t happen again and blow away my save this time. :frowning:


#11

i tried doing a bunch of stuff like you mentioned too, i guess mine was still attempting to save or accessing the data at the time when i closed it so i lost everything. i started over and just finished the iron keep again but i just feel really apprehensive putting more time into now.


#12

The game kicks me out to the world map every time I try to enter the gambon cave.


#13

I meant the Banog cave


#14

i didnt have a problem with that cave (bug wise i mean). im not really sure saving and exiting and then reloading the game might help?


#15

Finally got back to the Mines after losing my save data. get to boss. about to strike killing blow.
“The Program closed due to an error” -frustration-
load game and am sitting outside of the mines. -more frustration-


#16

Red Monika bomb’s aren’t render properly in Switch version…

I have a Spanish version of the game and the Switch too. Switch and game are updated to the last version.

Here is a screenshot

Both fire and Ice bombs are rendered the same


#17

I’ve found a render bug, too. Gully’s third boost ability isn’t properly rendered on the Switch, showing blue and pink stripes.