Hello, Air Ships! Big fan and all that stuff =)
I was playing in Battle Chasers beta on my PC using mouse/keyboard and Xbox controller alternately.
And some thoughts came in to my mind. Maybe, you’ll find my feedback helpful, who knows.
First of all, please check attachment, i think it’s pretty clear, what i have in my mind.
After that, you can return to this text, there will be critics =)
I think you understand that PC players get used to different control scheme than console players. So it will be great benefit in making UI/controls separatly for PC and Consoles.
Right now UI have a lot of problems: unconsistant graphic elements, unconsistant fonts, maybe not very wise information placement…
But the main issue is console control scheme. Old school one. Very very old. Too old. I understand, that Battle Chasers are positioned as old school jRPG… But, common, there are always something that can be done better! (just remember evolution of adventure games UI/controls; even RPG have changed a lot… )
For example, in current UI, when you select Abilities there are room only for 6 +half slots. But Book have 12 locked abilities for each character. So player will have to scroll through it to choose last ones.
Ui have separate page for only one control - ‘Flee’ - unwise, in my opinion.
And i’ve touch only surface. Book and Buy/Sell dialogs have a lot of issues too… Not PC friendly at all. And map - it’s very comfortoble to navigate using only mouse… but there is WASD here… =(
That’s why i made those raw sketches of UI. I think for PC this kind of controls will be defenatly great. Not sure about consoles. May be there should be something else.
Anyway, i hope, my proposal will inspire your team to make right desicions and add more improvements to the game.
Thanx for reading =)