[Major Bug] Damage values does not correspond ones in the Abilities description


#1

Steps to reproduce:

  1. Start the game
  2. Continue the last save
  3. Start the fight in the Overworld or in the Dungeon
  4. Attack any monster with any attack or ability

Result: Damage done to the monster does not correspond to the damage value in the ability description.

Here are several examples:

  1. Path of Fangs dungeon, Heroic (middle) difficulty. Gut Punch should deal 35 dmg, but it did 33.
Screenshots

  1. Same fight in Path of Fangs, Heroic (middle) difficulty. Swift Strike should deal 57 dmg + 10% from Bretto’s Sunder = 57 + 5.7 = 63. But it did 58 for no reason at all!
Screenshots

  1. Overworld fight. Gut Punch should deal 49 dmg, but it did 57 for no apparent reason.
Screenshots

  1. Same fight. Jab should deal 50 dmg, but it did 59.
Screenshots

  1. Same fight. Swift Strike should deal 54 dmg, but it did 59.
Screenshots

Same for Abilities.
Every hit in Path of Fangs did less damage than it should. Every hit in Overworld after finishing Path of Fangs did much more dmg than it should.

This is unacceptable for RPG.

My current save files - http://dropmefiles.com/nw5mM

Game and System Info

Game v.22753

PC specs:
OS: Windows 10 Home 64-bit
CPU: Intel Core i5 4210M
GPU: nVidia GeForce GT 820M
RAM: 8 gb
Native screen resolution: 1600x900
Controller: Dualshock 4 via Bluetooth

Game settings:
Resolution: 1600x900
Fullscreen: On
Vsync: off
Quality: High
Post effects quality: High

Steam System Info
Computer Information:
Manufacturer: LENOVO
Model: 20252
Form Factor: Desktop
No Touch Input Detected

Processor Information:
CPU Vendor: GenuineIntel
CPU Brand: Intel® Core™ i5-4210M CPU @ 2.60GHz
CPU Family: 0x6
CPU Model: 0x3c
CPU Stepping: 0x3
CPU Type: 0x0
Speed: 2594 Mhz
4 logical processors
2 physical processors
HyperThreading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Supported

Operating System Version:
Windows 10 (64 bit)
NTFS: Supported
Crypto Provider Codes: Supported 311 0x0 0x0 0x0

Video Card:
Driver: Intel® HD Graphics 4600
DirectX Driver Name: nvldumd.dll
Driver Version: 10.18.15.4279
DirectX Driver Version: 22.21.13.8541
Driver Date: 8 24 2015
OpenGL Version: 4.5
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 60 Hz
DirectX Card: NVIDIA GeForce GT 820M
VendorID: 0x10de
DeviceID: 0x1140
Revision: 0xa1
Number of Monitors: 1
Number of Logical Video Cards: 1
No SLI or Crossfire Detected
Primary Display Resolution: 1600 x 900
Desktop Resolution: 1600 x 900
Primary Display Size: 15.04" x 8.46" (17.24" diag)
38.2cm x 21.5cm (43.8cm diag)
Primary Bus: PCI Express 8x
Primary VRAM: 1024 MB
Supported MSAA Modes: 2x 4x 8x

Sound card:
Audio device: Динамики (2- Устройство с подде

Memory:
RAM: 8116 Mb

Miscellaneous:
UI Language: English
Media Type: DVD
Total Hard Disk Space Available: 460523 Mb
Largest Free Hard Disk Block: 104944 Mb
OS Install Date: ??? 01 1970
Game Controller: Wireless Controller detected
VR Headset: None detected


#2

Enemies also have defense values to take into account, and they may also be sundered in the case where the ability did more damage than listed, which accounts for the variety in damage that you are seeing


#3

Also note if you are significantly higher or lower than an enemy’s level there is a dmg bonus in play aswell (for when gully is jabbing the level 6 enemy)


#4

@Airship-Steve, thank you very much for clarifying things!