BC.exe stopped working after 16 hours of playtime


#1

The game was playing fine in the morning but that afternoon when I tried to play, I’ve suddenly getting the BC.exe stopped working. I have put in 16 hours of playtime so now I can’t even refund the game in steam. The BC.exe crash appears on both normal and safe mode.

Please help.


#2

have you tried verifying integrity of files in the properties>Local Files tab?


#3

yes. an output log is also posted prior in another post.

https://drive.google.com/file/d/0B_17zJy17grBcmpFMThITEpGM0E/view?usp=sharing

also tried uninstalling and re-install


#4

If you go to this directory, what do you see there? (The logfile is telling me there are maybe some files that shouldn’t be there.)

C:/Program Files (x86)/Steam/steamapps/common/Battle Chasers Nightwar/BC_Data/Mono/


#5

a folder and 2 files as seen above.


#6

It looks like it’s getting ready to try to get some XInput information, to find your controller.

  • Do you have a controller connected?
  • Could you post your system information from Steam? In Steam menu under Help->System Information.

#7

No controller connected.

Computer Information:
Manufacturer: Microsoft Corporation
Model: Surface Book
Form Factor: Laptop
Touch Input Detected

Processor Information:
CPU Vendor: GenuineIntel
CPU Brand: Intel® Core™ i7-6600U CPU @ 2.60GHz
CPU Family: 0x6
CPU Model: 0x4e
CPU Stepping: 0x3
CPU Type: 0x0
Speed: 2808 Mhz
4 logical processors
2 physical processors
HyperThreading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Supported

Operating System Version:
Windows 10 (64 bit)
NTFS: Supported
Crypto Provider Codes: Supported 311 0x0 0x0 0x0

Video Card:
Driver: Intel® HD Graphics 520
DirectX Driver Name: nvd3dum.dll
Driver Version: 20.19.15.4463
DirectX Driver Version: 21.21.13.7667
Driver Date: 7 6 2016
OpenGL Version: 4.5
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 59 Hz
DirectX Card: NVIDIA GeForce GPU
VendorID: 0x10de
DeviceID: 0x134b
Revision: 0xa2
Number of Monitors: 1
Number of Logical Video Cards: 1
No SLI or Crossfire Detected
Primary Display Resolution: 3000 x 2000
Desktop Resolution: 3000 x 2000
Primary Display Size: 11.22" x 7.48" (13.46" diag)
28.5cm x 19.0cm (34.2cm diag)
Primary Bus: PCI Express 2x
Primary VRAM: 1024 MB
Supported MSAA Modes: 2x 4x 8x

Sound card:
Audio device: Speakers (Realtek High Definiti

Memory:
RAM: 16310 Mb

Miscellaneous:
UI Language: English
Media Type: Undetermined
Total Hard Disk Space Available: 964103 Mb
Largest Free Hard Disk Block: 343655 Mb
OS Install Date: Dec 31 1969
Game Controller: None detected
VR Headset: None detected


#8

Is there a chance it’s using the on-board Intel video chip instead of the NVIDIA Gpu?

Have you switched from plugged in to not, or anything like that?


#9

It works now thank you. Guess the game does not force my surface to use the nVidia chip so I have to manually enable it. It works and plays now. Thanks.