Battle screen glitch in Harms Way Sewers


#1

In the Harms Way Sewers, when in battle mode, as an attack happens, the screen boarder shifts with the direction of the attack. When this happen there is a purple-ish opaque background were the board ones was. I have even notices that other characters not engage in the attack will clip over into this purple-ish section if the attacker moves in far enough. I have not noticed this in any other dungeons so far.


#2

Hey @Bagginsbandb; could you get us a screenshot of this issue?


#3

Hey @Andres Ortiz Suarez,

Well I hate to say this, but when I went back into the sewers to get the
screenshot for you, its now not doing it, or you could say its not doing it
nearly as bad.
So, it could be something system related on my side.

Here is a screen shot of how it is behaving now.
As you can see there is a vertical bar on the right side of the screen as
Gully’s hit impacts. I have also seen this with Calibretto’s attacks.


#4


#5

Hey, @Bagginsbandb, I think I might know what this is. What’s your screen resolution?


#6

Hey @Andres Ortiz Suarez,

I am running the game at 4096x2160.

Here is my basic PC information

Processor Information:
CPU Vendor: GenuineIntel
CPU Brand: Intel® Core™ i7-4770 CPU @ 3.40GHz

Operating System Version:
Windows 10 (64 bit)
NTFS: Supported

Video Card:
Driver: NVIDIA GeForce GTX 970
DirectX Driver Name: nvldumd.dll
Driver Version: 22.21.13.8494
DirectX Driver Version: 22.21.13.8494
Driver Date: 7 18 2017
OpenGL Version: 4.5
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 60 Hz
DirectX Card: NVIDIA GeForce GTX 970
Primary Display Resolution: 4096 x 2160
Desktop Resolution: 4096 x 2160
Primary Display Size: 41.50" x 23.35" (47.60" diag)
105.4cm x 59.3cm (120.9cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 4095 MB

Sound card:
Audio device: E48u-D0-4 (NVIDIA High Definiti

Memory:
RAM: 8143 Mb


#7

Thanks, @Bagginsbandb; we’ll look into what can be done!